Visual Development for Video Games
Synopsis: Microsoft Studios Associate Production Designer Claire Hummel and Associate Art Director Colin Foran visited Minneapolis this week to host our weekend workshop dedicated to world building in video games. To kick off the event, we hosted a public artist talk where Claire and Colin spoke about how they approach the challenging work of visual development for AAA video games, what it's like to work on a high-caliber team of talent like Microsoft Studios, where they started as artists, and how they got to where they are now. And of course, lots, lots more. Claire and Colin are incredibly talented and knowledgeable (and super nice, too!) so we thought it would be a great conversation to share on the podcast!
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